
OverFly
Nekotopia Teaser
Game Trailer
ROLE
UI/UX Desinger, Audio Designer
About Project
The Overfly is a two-player cooperative game that uses two bicycle pumps as Alternative Controllers instead of traditional controllers such as a Joystick, Keyboard, Mouse, etc. Two players control the ship to prevent it from breaking down by colliding with obstacles and reaching the endpoint to complete the levels.
Role Responsibility
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​I worked with the game designers to ensure that the game mechanics were balanced and provided an appropriate level of challenge to players.
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I designed the game's user interface (UI) and heads-up display (HUD) to ensure players can easily access all the relevant information and navigate the game.
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Successfully implemented full-game audio using Blueprints to provide players with comprehensive acoustic feedback.
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I conducted user research and testing to gather feedback on the game's design and mechanics and use that feedback to refine the game's UX.
What I learned
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Delved into the world of alternative controllers, collaborating with Arduino and sensors to uncover creative ways to interact with digital experiences.
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Immersed myself further in the Unreal Engine, refining my skills and embracing the intricacies of this powerful platform.
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Cultivated a new skill in audio editing and refinement, enabling me to enhance the auditory dimensions of digital projects.
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Gained deeper insights into various art styles and harnessed this knowledge to refine user experiences, ensuring seamless interaction and engagement.
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Crafted user-friendly user interfaces for alternative controllers, elevating the accessibility and navigability of digital environments, and fostering a more immersive user experience.




